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“This allows HearMeCheer to provide chat rooms with up to thousands of people contributing at the same time, with live microphone input, – all with only one audio stream coming in and out of each client’s computer. The server also sends back customized streams for each client, with feedback cancellation applied for each client.
We do this with WebRTC and our patented algorithms running on extremely high performance compiled code. This is not another JS or Java application.”
Tom Andersen
CTO HearMeCheer
The free drop-in fan engagement social audio plugin.
Scalable web audio API for large networks
Experimental audio technologies that drive innovation
Experimental audio technologies that drive innovation
Capacity to scale to thousands of users all participating at once, using our patented algorithms.
Person to Person physics engine that enables conversations between groups of people as natively as real-life.
Life-like Interaction allows you to hear from people, animals, and objects all over the virtual environment.
Simple and Secure Integration into ANY existing platform (mobile, web, app, etc).
Patented Compiled Server Architecture designed specifically for audio and scalability.
Low-latency, low-bandwidth, scalable, robust infrastructure using industry standard WebRTC protocols.
Secure, privacy-centered servers.
Community led moderation with customizable business rules.
Enjoy first of its kind headphone-less live events with friends.
Our advanced feedback cancellation understands and removes your event audio from participants feeds to eliminate feedback and the need for headphones.
Enjoy events with friends near and far.
Social audio engineering that allows participants to enjoy events with friends but still be part of the crowd.
Fan-To-Performer Interaction allows the performer to hear from their fans in real-time. No omre performing
Enjoy events with friends
Social audio engineering that allows participants to enjoy events with friends but still be part of the crowd.
Capture, rebroadcast crowd emotion
Elevate the event experience, allowing thousands of fans to be heard, as if in a live venue.
HearMeCheer’s OnCue technology listens to a broadcast feed to determine at what point in time the viewer is in the event. This allows our customers to send contextually relevant notifications at the right time, every time.
This NYC Red Bulls game used HearMeCheer to bring fans into the stadium.
HearMeCheer is for your your users, on your platform. As such we integrate with your user profiles.
Promote certain users to the “main Stage” to be able to present to the entire group while allowing others to raise a hand and ask questions.
Departments can have private conversations while still participating in the crowd.
Simple and Secure Integration into ANY existing platform (mobile, web, app, etc).
Patent-pending Compiled Server Architecture designed specifically for audio and scalability.
Low-latency, low-bandwidth, scalable, robust infrastructure using industry standard WebRTC protocols
Secure, privacy-centered servers