This allows HearMeCheer to provide chat rooms with up to thousands of people contributing at the same time, with live microphone input, – all with only one audio stream coming in and out of each client’s computer. The server also sends back customized streams for each client, with feedback cancellation applied for each client.
We do this with WebRTC and our patent pending algorithms running on extremely high performance compiled code. This is not another JS or Java application.
Thousands of people with their microphones enabled allow crowd feedback such as cheering, clapping, general attitude, etc.
It allows the audience to take part. Think of a music concert – fan feedback in real-time. How would a remote Comedy act work without aggregate crowd audio?